Quick Answer

Knight of Lost Causes is a rare Creature — Human Knight from MB2 (MB2) costing {W}{W}. Current price: $0.24 USD.

Knight of Lost Causes MTG card

Knight of Lost Causes

Creature — Human Knight

Card Text

Vigilance As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)

Card Stats

2/2 rare CMC: 2.0 MB2 MB2 🎨 Sandy Lee
Vigilance

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Market Prices

TCGPlayer
$0.24
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Card Kingdom
$0.49
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Prices updated: 2025-12-16

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Frequently Asked Questions

What is Knight of Lost Causes? Basics

Knight of Lost Causes is a Creature — Human Knight card from the Magic: The Gathering trading card game.

Its ability reads: "Vigilance As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)"

How much mana does Knight of Lost Causes cost to cast? Basics

Knight of Lost Causes has a mana cost of {W}{W}, which equals 2.0 total mana (converted mana cost/mana value).

It requires W mana to cast.

What does mana cost mean in Magic: The Gathering? Basics

Mana cost is the amount and type of mana required to cast a spell in Magic: The Gathering.

Knight of Lost Causes's mana cost of {W}{W} means you need to pay that much mana from your lands or other sources.

Colored symbols (W=White, U=Blue, B=Black, R=Red, G=Green) must be paid with that specific color, while numbers can be paid with any color.

What is converted mana cost (CMC) or mana value? Basics

Converted mana cost (now officially called "mana value") is the total amount of mana in a card's mana cost, regardless of color.

Knight of Lost Causes has a mana value of 2.0. This is important for effects that care about a spell's total cost, like cascade or cards that say "mana value 3 or less."

What is oracle text? Basics

Oracle text is the official, current rules text for a Magic card as maintained by Wizards of the Coast. It supersedes any printed text on older cards.

Knight of Lost Causes's current oracle text is: "Vigilance As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)"

What is the current price of Knight of Lost Causes? Pricing

The current market price for Knight of Lost Causes is approximately $0.24 USD on TCGPlayer.

Where can I buy Knight of Lost Causes? Pricing

You can purchase Knight of Lost Causes from major MTG retailers including:

Prices vary by condition and printing. Check multiple sellers to find the best price.

What is the difference between normal and foil cards? Pricing

Foil cards have a shiny, holographic finish that makes them more collectible. They are functionally identical to normal cards but typically cost more due to their rarity and visual appeal.

Is Knight of Lost Causes legal in Standard? Legality

Format legality information for Knight of Lost Causes in Standard is not available.

Standard is a rotating format that only allows cards from the most recent sets.

Is Knight of Lost Causes legal in Modern? Legality

Format legality information for Knight of Lost Causes in Modern is not available.

Modern includes all cards printed in a standard-legal set from 8th Edition forward.

Is Knight of Lost Causes legal in Commander (EDH)? Legality

Format legality information for Knight of Lost Causes in Commander is not available.

Commander is a casual multiplayer format where you build a 100-card singleton deck around a legendary creature.

Is Knight of Lost Causes legal in Pioneer? Legality

Format legality information for Knight of Lost Causes in Pioneer is not available.

Pioneer is a non-rotating format that includes all standard-legal sets from Return to Ravnica forward.

Is Knight of Lost Causes legal in Legacy? Legality

Format legality information for Knight of Lost Causes in Legacy is not available.

Legacy allows almost all cards ever printed, with a substantial ban list for balance.

Is Knight of Lost Causes legal in Vintage? Legality

Format legality information for Knight of Lost Causes in Vintage is not available.

Vintage is the most permissive format, allowing almost all cards with only a minimal ban list. Some powerful cards are "Restricted" (limited to 1 copy).

Is Knight of Lost Causes legal in Pauper? Legality

Format legality information for Knight of Lost Causes in Pauper is not available.

Pauper only allows cards that have been printed at common rarity in a paper or online set.

What is format legality in MTG? Legality

Format legality indicates which official MTG formats allow a card to be played:

  • Legal: Card is allowed in the format
  • Banned: Card is prohibited from play
  • Restricted: Limited to 1 copy (Vintage only)
  • Not Legal: Card was never part of that format's card pool

Different formats have different banned lists based on power level and game balance.

What set is Knight of Lost Causes from? Details

This printing of Knight of Lost Causes is from MB2 (MB2), with collector number 518.

Knight of Lost Causes may also appear in other MTG sets with different art or special treatments.

What is Knight of Lost Causes's rarity? Details

Knight of Lost Causes is a rare card in MB2.

Card rarity affects both availability and price. From rarest to most common: Mythic Rare → Rare → Uncommon → Common.

Who illustrated Knight of Lost Causes? Details

Knight of Lost Causes was illustrated by Sandy Lee.

Magic: The Gathering features artwork from hundreds of talented artists, and many cards have been reprinted with new art over the years.

What is Knight of Lost Causes's power and toughness? Details

Knight of Lost Causes is a 2/2 creature.

Power (2) determines how much combat damage the creature deals. Toughness (2) determines how much damage it can take before being destroyed.

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